Games / Mines Rise

Mines Rise

Mines · In development

Dig. The grid grows from 3×3 to 6×6. Leave any time.

Every safe dig takes you deeper and lifts the multiplier. Break through a layer and the grid grows with you, and the multipliers keep adding up on the way down.

RTP—
Max multiplier—
Payout capOperatorno cap by default
Bet1–100

RTP and the maximum multiplier are published once the maths is final.

sand · stone · ice · magma

How a round works.

magma is where the money is. also the bombs.
Start in sand

A 3×3 grid. Pick a cell.

Dig deeper

Each safe cell lifts the multiplier. Break through to stone 4×4.

Keep going

Ice is 5×5, magma is 6×6. Multipliers keep accumulating.

Climb out

Cash out at any point, or hit a bomb and lose the round.

LayerGrid
Sand3×3
Stone4×4
Ice5×5
Magma6×6

Maths & fairness.

In development. The maths is not final yet.

●4 layers, grid 3×3 → 6×6●Cash out any time●Verifiable bomb layouts●Fun mode demo

Game sheet · Mines Rise

Game type
Mines, growing grid
Layers
Sand, stone, ice, magma
Grid sizes
3×3, 4×4, 5×5, 6×6
Fairness
seed-verifiable bomb layouts
Client
HTML5, portrait first
Status
in development

Want Mines Rise on your lobby?

We send the game sheet and promo assets the same day.

hello@sensagaming.com